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Showing posts from March, 2019

Vector Graphic Library - PaintShop Pro

Vector Graphic Library in PaintShop Pro See the youtube video version of this at:  Make Shop Pro - Vector Graphic Library This tutorial will cover the process of saving a custom drawn vector object as a reusable vector shape .  On beneficial use case for this would be generating comics.  If you have a set of characters you want to reuse again, saving the vector objects would save you a lot of time. Setup Environment The first step in the process of saving a vector shape is to first have some environment fields setup.  To get to the menu necessary for setting them, select the Preset Shape tool.   Then in the tool bar, open the preset shapes icon, and click on the File Locations button.  The following dialog box should appear (shown below). This is where you'll want to [Add] a new folder if you want to categorize the new shapes you are going to create.  For example, I'm calling my new folder "Chibi" since the shapes will be related to that

Vector Graphics - Drawing Jigglypuff

Vector Graphic Drawing in PaintShop Pro To see the youtube version of this tutorial go here:  Make Shop Pro - Vector Graphic Drawing For Vector Graphic Drawing basics go here:  Vector Graphic Basics Making Jigglypuff with Vector Graphics First I made the background using a combination of Art Media brushes and painted horizontally and blended the colors together.  This is the background layer. The next major step is drawing the general figure of Jigglypuff using the preset shapes .  You can see from the image that is just a mixture of circles and ovals, and a single bezier line for the mouth.  The goal here is to get the objects proportions and arrangement with one another set correctly.  Details will be added later. One important note with this first level of creation is that each unique vector graphic object is on a separate layer .  This is done so that we can control arrangement (what is in front of what), and it will help later when doing some sh

Vector Graphic Drawing in PaintShop Pro

Basic Vector Graphic Drawing See the video on youtube at this link:  Make Shop Pro - Vector Graphic Drawing There are three types of vector objects that can be created, these are Shapes, Lines, and Text.  For the purposes of this tutorial, we'll focus on shapes and lines. Shapes To draw a shape, simply click on the Vector Graphic tool which will be any of the icons below depending on what was selected last. Once the tool type is selected, you can simply drag on the image to draw the shape.   We'll discuss how to manipulate this shape below. Lines To draw a vector line, you'll need to first click on the Pen Tool In the Pen Tool menu (typically upper left), you'll see there are three types of lines you can draw:  Line, Bezier and Freehand.  Select which type you want to draw. Before attempting to draw, ensure that on your Materials palette that the Line material (upper left, shown as black) is not transparent or has a color you can s

Image Contrast

Why we care about Contrast? See the  youtube  video on this topic:  Make Shop Pro - Contrast Contrast is the difference in the lightest parts of an image compared to the darkest parts of an image.  It is often the case that images coming off of a digital camera are not high contrast, and so to get that "rich", "deep" look, contrast needs to be added in post-processing.  But why are there so many contrast tools in PaintShop Pro? I'll walk through three different classes of contrast tools and explain how they are (or are not) related.  The three classes are: Base Tools Shortcuts Tools Context Tools Base Tools Base tools are tools that can be used to achieve many of the shortcut tools that will be mentioned later.  Essentially, base tools can perform many types of contrast operations, and shortcuts just make adjusting specific types of contrast easier/faster.  This is a good part of the reason why there are so many contrast tools. In a wo

Fix a Scan

Fixing a Scan in PaintShop Pro See the  youtube  video on this topic:   Make Shop Pro - Fix a Scan Take a very poor scan, and be able to pullout a clean black and white image of the stick figure shape.  The goal was to not do any hand drawn fixes or editing, but to use menu adjustments for the whole process.  In this way, this process can be used for similar fixes of much more complex images. Creating Luminance Separation The goal of the first set of steps is to create separation between the stick figure and its background so that we can later make a clean selection of the stick figure using the Magic Wand. 1)  First, enhance the white region using the Adjust > Brightness Contrast > Highlights Midtone Shadow 2)  Image > Negative Image 3)  Next, use the Adjust >Brightness Contrast > Levels to create an initial level of separation between the stick man and the background. 4)  Adjust > Add/Remove Noise > Edge Preserving Smooth to nullify the